
You'll mostly be wanting to learn the j.214M combo, but this is always here when you need it. This only works if you're close to the corner, so it's recommended you use it in conjunction with 5H.

Your most common combo enders, and even among them you will most commonly be using j.H. Usually if you're doing this you'll want to skip the j.H ender for something metered. Vanish > 665L (whiff) > 5LL > SD > j.LML2H > jc.LL > Ender High damage vanish combo using j.214H to bring the opponent back to the ground. Removing j.S and delaying the vanish after j.214L allows you to keep your side, though the timing is tricky. 2M > 5M > 5S > 2H > 214L > j.M2H > jc.LLS > j.214L > Vanish > SD > j.LL > EnderĢ14L preserves your smash for j.H. Not really useful because it kills your meter gain. J.214H gives you your air action back, as well as a pretty sick looking superdash extention. 2M > 5M > jc.M > jc.MS > j.214H > SD > j.ML2H > jc.LL > Ender If you are in the middle of the screen, the opponent will instantly have their back to the wall. If you do not care about damage and just want your opponent in the corner, this is your go-to. You will have to use meter for knockdown midscreen, as j.H will not smash.

Not very useful unless you're going to end up in the corner. 5M > 2M > 5S > 5H > SD > j.LL2H > jc.LL > Ender

Using 214L instead of superdash in combos yields slightly higher damage than using superdash, especially with special finishers, at the cost of being harder to confirm and less meter gain. Standard Sayian BnB, the combo you will be using most often. 2M > 5M > jc.MLL2H > SD > j.MLL2H > jc.LL > Ender
